diff options
author | Alex Bustin <bustin@gmail.com> | 2020-05-23 16:02:48 -0700 |
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committer | Alex Bustin <abustin@gmail.com> | 2020-05-29 13:06:39 -0700 |
commit | 9175af6f1368b22d26b9fff1b4e5380f39d9dc2c (patch) | |
tree | 4cc6c7fbafe179d32fabb8e597af48276d050f5e /modules/assimp | |
parent | 57d21ebeda8460036efac1f70cd9ecd0896de517 (diff) |
Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF importers
Diffstat (limited to 'modules/assimp')
-rw-r--r-- | modules/assimp/editor_scene_importer_assimp.cpp | 5 | ||||
-rw-r--r-- | modules/assimp/import_state.h | 3 |
2 files changed, 7 insertions, 1 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index 9c90faf66b..9cd2870852 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -298,6 +298,7 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene, state.assimp_scene = scene; state.max_bone_weights = p_max_bone_weights; state.animation_player = nullptr; + state.import_flags = p_flags; // populate light map for (unsigned int l = 0; l < scene->mNumLights; l++) { @@ -829,6 +830,8 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat Ref<ArrayMesh> mesh; mesh.instance(); bool has_uvs = false; + bool compress_vert_data = state.import_flags & IMPORT_USE_COMPRESSION; + uint32_t mesh_flags = compress_vert_data ? Mesh::ARRAY_COMPRESS_DEFAULT : 0; Map<String, uint32_t> morph_mesh_string_lookup; @@ -1266,7 +1269,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat morphs[j] = array_copy; } - mesh->add_surface_from_arrays(primitive, array_mesh, morphs); + mesh->add_surface_from_arrays(primitive, array_mesh, morphs, Dictionary(), mesh_flags); mesh->surface_set_material(i, mat); mesh->surface_set_name(i, AssimpUtils::get_assimp_string(ai_mesh->mName)); } diff --git a/modules/assimp/import_state.h b/modules/assimp/import_state.h index 4a3bd17acb..ee22800ac4 100644 --- a/modules/assimp/import_state.h +++ b/modules/assimp/import_state.h @@ -87,6 +87,9 @@ struct ImportState { // this means we can detect // what bones are for other armatures List<aiBone *> bone_stack; + + // EditorSceneImporter::ImportFlags + uint32_t import_flags; }; struct AssimpImageData { |