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authorqarmin <mikrutrafal54@gmail.com>2019-09-22 18:45:08 +0200
committerqarmin <mikrutrafal54@gmail.com>2019-09-22 18:45:08 +0200
commit50be65bf4314d9b3c5888f5f02d6ffae504aae7a (patch)
treecc50e5957fcf9481b5b60919869a20e60b34c2df /modules/assimp
parent2e065d8ad07bb20fede0d0c0b2d33d6628033024 (diff)
Changed some code found by Clang Tidy and Coverity
Diffstat (limited to 'modules/assimp')
-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index 6a95d355eb..f2f51d9dd3 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -1280,7 +1280,6 @@ void EditorSceneImporterAssimp::create_bone(ImportState &state, RecursiveState &
// this transform is a bone
recursive_state.skeleton->add_bone(recursive_state.node_name);
- ERR_FAIL_COND(recursive_state.skeleton == NULL); // serious bug we must now exit.
//ERR_FAIL_COND(recursive_state.skeleton->get_name() == "");
print_verbose("Bone added to lookup: " + AssimpUtils::get_assimp_string(recursive_state.bone->mName));
print_verbose("Skeleton attached to: " + recursive_state.skeleton->get_name());