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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-13 09:33:00 +0100
committerGitHub <noreply@github.com>2022-01-13 09:33:00 +0100
commit8fce6166cbc635b069c09b782ea67c495348abcb (patch)
tree747f564238f53e00d1feb33a9af7e9ff94e9b906 /misc
parentf6792eacf58fcdfe40596980220fefe1ca2a93fc (diff)
parent0a86dd4718d159f597e17f0b5107b7a9fa776b75 (diff)
Merge pull request #56311 from Calinou/default-allow-hidpi
Diffstat (limited to 'misc')
-rw-r--r--misc/dist/shell/_godot.zsh-completion1
-rw-r--r--misc/dist/shell/godot.bash-completion1
-rw-r--r--misc/dist/shell/godot.fish1
3 files changed, 0 insertions, 3 deletions
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion
index ba386b55cc..9d42f4fe05 100644
--- a/misc/dist/shell/_godot.zsh-completion
+++ b/misc/dist/shell/_godot.zsh-completion
@@ -49,7 +49,6 @@ _arguments \
'(-t --always-on-top)'{-t,--always-on-top}'[request an always-on-top window]' \
'--resolution[request window resolution]:resolution in WxH format' \
'--position[request window position]:position in X,Y format' \
- '--low-dpi[force low-DPI mode (macOS and Windows only)]' \
'--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \
'(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \
'(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \
diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion
index 218fbd81b1..eeee538aba 100644
--- a/misc/dist/shell/godot.bash-completion
+++ b/misc/dist/shell/godot.bash-completion
@@ -52,7 +52,6 @@ _complete_godot_options() {
--always-on-top
--resolution
--position
---low-dpi
--headless
--debug
--breakpoints
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish
index 2a6b18ed8f..79df2de7f0 100644
--- a/misc/dist/shell/godot.fish
+++ b/misc/dist/shell/godot.fish
@@ -59,7 +59,6 @@ complete -c godot -s w -l windowed -d "Request windowed mode"
complete -c godot -s t -l always-on-top -d "Request an always-on-top window"
complete -c godot -l resolution -d "Request window resolution" -x
complete -c godot -l position -d "Request window position" -x
-complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)"
complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script"
# Debug options: