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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-03 17:55:43 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-12 22:53:06 +0200 |
commit | 28a702d58086afdcc8ce5e006d2e6b94d347a257 (patch) | |
tree | 2bd9f3c4129e200decdc7c3f794f6c580eb4739c /misc/scripts | |
parent | 42537daeb1819b72a700acfe7ab6486b1a5d45d8 (diff) |
Add a script to install the Vulkan SDK on macOS
This script can be used to make Godot easier to compile on a fresh
macOS installation, including on CI platforms and containers where
the Vulkan SDK isn't preinstalled.
Diffstat (limited to 'misc/scripts')
-rwxr-xr-x | misc/scripts/install_vulkan_sdk_macos.sh | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/misc/scripts/install_vulkan_sdk_macos.sh b/misc/scripts/install_vulkan_sdk_macos.sh new file mode 100755 index 0000000000..e03a907749 --- /dev/null +++ b/misc/scripts/install_vulkan_sdk_macos.sh @@ -0,0 +1,13 @@ +#!/usr/bin/env bash + +set -euo pipefail +IFS=$'\n\t' + +# Download and install the Vulkan SDK. +curl -LO "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" +hdiutil attach vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk +/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \ + --accept-licenses --default-answer --confirm-command install +hdiutil detach /Volumes/vulkan-sdk + +echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".' |