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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-03-16 18:35:20 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-03-17 21:50:18 +0100
commit8b0814689423857efd05f1b2c2f16973202cfe1b (patch)
tree40b18f4fe6be2e120f6159ca6f1ead2eee7b4848 /misc/dist
parent224f5cab992e10fa1d197785942e60032b269577 (diff)
Add a welcome dialog to the HTML5 editor
This modal dialog displayed when the page is loaded. It can be dismissed permanently by clicking the "OK, don't show again" button. Clicking outside the modal will only dismiss it once. This dialog is used to remind people that the HTML5 editor is still in release candidate stage and isn't considered production-ready yet.
Diffstat (limited to 'misc/dist')
-rw-r--r--misc/dist/html/editor.html65
1 files changed, 65 insertions, 0 deletions
diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html
index 99ac2379ce..080c084d28 100644
--- a/misc/dist/html/editor.html
+++ b/misc/dist/html/editor.html
@@ -49,6 +49,29 @@
filter: brightness(82.5%);
}
+ .welcome-modal {
+ display: none;
+ position: fixed;
+ z-index: 1;
+ left: 0;
+ top: 0;
+ width: 100%;
+ height: 100%;
+ overflow: auto;
+ background-color: hsla(0, 0%, 0%, 0.5);
+ }
+
+ .welcome-modal-content {
+ background-color: #333b4f;
+ box-shadow: 0 0.25rem 0.25rem hsla(0, 0%, 0%, 0.5);
+ line-height: 1.5;
+ max-width: 38rem;
+ margin: 4rem auto 0 auto;
+ color: white;
+ border-radius: 0.5rem;
+ padding: 1rem 1rem 2rem 1rem;
+ }
+
#tabs-buttons {
/* Match the default background color of the editor window for a seamless appearance. */
background-color: #202531;
@@ -197,6 +220,36 @@
</style>
</head>
<body>
+ <div
+ id="welcome-modal"
+ class="welcome-modal"
+ role="dialog"
+ aria-labelledby="welcome-modal-title"
+ aria-describedby="welcome-modal-description"
+ onclick="if (event.target === this) closeWelcomeModal(false)"
+ >
+ <div class="welcome-modal-content">
+ <h2 id="welcome-modal-title">Important - Please read before continuing</h2>
+ <div id="welcome-modal-description">
+ <p>
+ The Godot Web Editor has some limitations compared to the native version.
+ Its main focus is education and experimentation;
+ <strong>it is not recommended for production</strong>.
+ </p>
+ <p>
+ Refer to the
+ <a
+ href="https://docs.godotengine.org/en/latest/tutorials/editor/using_the_web_editor.html"
+ target="_blank"
+ rel="noopener"
+ >Web editor documentation</a> for usage instructions and limitations.
+ </p>
+ </div>
+ <button id="welcome-modal-dismiss" class="btn" type="button" onclick="closeWelcomeModal(true)" style="margin-top: 1rem">
+ OK, don't show again
+ </button>
+ </div>
+ </div>
<div id="tabs-buttons">
<button id="btn-tab-loader" class="btn tab-btn" onclick="showTab('loader')">Loader</button>
<button id="btn-tab-editor" class="btn tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
@@ -265,7 +318,19 @@
if ("serviceWorker" in navigator) {
navigator.serviceWorker.register("service.worker.js");
}
+
+ if (localStorage.getItem("welcomeModalDismissed") !== 'true') {
+ document.getElementById("welcome-modal").style.display = "block";
+ document.getElementById("welcome-modal-dismiss").focus();
+ }
});
+
+ function closeWelcomeModal(dontShowAgain) {
+ document.getElementById("welcome-modal").style.display = "none";
+ if (dontShowAgain) {
+ localStorage.setItem("welcomeModalDismissed", 'true');
+ }
+ }
</script>
<script src='godot.tools.js'></script>
<script>//<![CDATA[