diff options
author | Hendrik Brucker <hendrik.brucker@mail.de> | 2021-06-19 17:44:59 +0200 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2021-07-06 16:34:26 +0200 |
commit | 043ae9156086a2fc9fdb520539411123256b3aeb (patch) | |
tree | 01877890f81d6dcac21e6275d9af437397c9f5d0 /misc/dist/shell/godot.fish | |
parent | 053198a5f34b7ce680e2fd1a3287a559cc2afc94 (diff) |
Restructure and reimplement vsync options
-Add a v-sync mode setting which allows to choose between DISABLED, ON, ADAPTIVE and MAILBOX
-Removed the V-Sync via Compositor option
Diffstat (limited to 'misc/dist/shell/godot.fish')
-rw-r--r-- | misc/dist/shell/godot.fish | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index a485a1dcdb..1367665bbc 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -61,8 +61,6 @@ complete -c godot -l resolution -d "Request window resolution" -x complete -c godot -l position -d "Request window position" -x complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)" complete -c godot -l no-window -d "Disable window creation (Windows only), useful together with --script" -complete -c godot -l enable-vsync-via-compositor -d "When Vsync is enabled, Vsync via the OS' window compositor (Windows only)" -complete -c godot -l disable-vsync-via-compositor -d "Disable Vsync via the OS' window compositor (Windows only)" # Debug options: complete -c godot -s d -l debug -d "Debug (local stdout debugger)" |