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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-29 02:21:06 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-12-30 22:24:49 +0100
commit0a86dd4718d159f597e17f0b5107b7a9fa776b75 (patch)
tree078fdff111366544554cca1408ff4874c2c5962a /misc/dist/shell/_godot.zsh-completion
parentbe665ddff9662cf32d1f8651d4951324879dd8b2 (diff)
Enable "Allow Hidpi" by default
This fixes window management issues across platforms on hiDPI monitors. The `--low-dpi` command line argument has been removed as similar functionality (forcing low-DPI mode on DPI-aware programs) is already provided by Windows and macOS itself.
Diffstat (limited to 'misc/dist/shell/_godot.zsh-completion')
-rw-r--r--misc/dist/shell/_godot.zsh-completion1
1 files changed, 0 insertions, 1 deletions
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion
index 8f42c3a1a2..09747b9e83 100644
--- a/misc/dist/shell/_godot.zsh-completion
+++ b/misc/dist/shell/_godot.zsh-completion
@@ -49,7 +49,6 @@ _arguments \
'(-t --always-on-top)'{-t,--always-on-top}'[request an always-on-top window]' \
'--resolution[request window resolution]:resolution in WxH format' \
'--position[request window position]:position in X,Y format' \
- '--low-dpi[force low-DPI mode (macOS and Windows only)]' \
'--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \
'(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \
'(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \