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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-05 00:47:05 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-12-05 00:47:05 +0100 |
commit | bc2e1eedc5e071945a1103df711ae2f285b967a0 (patch) | |
tree | a64ff205696d345e41f0086dc87feb6962a4ca02 /misc/dist/linux | |
parent | 89f8b84c477bf390f65cfc67644e0ca1bff7e41e (diff) |
Tests: Drop old test_io referencing data which isn't included
This should eventually be rewritten to properly test IO features,
but this would be part of a bigger work on adding a proper testing
framework for Godot features.
Fixes #2454.
Diffstat (limited to 'misc/dist/linux')
-rw-r--r-- | misc/dist/linux/godot.6 | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 50cb420e4e..43ca4e9d10 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -149,7 +149,7 @@ Build the scripting solutions (e.g. for C# projects). Generate JSON dump of the Godot API for GDNative bindings. .TP \fB\-\-test\fR <test> -Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'io', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'image', 'ordered_hash_map'). +Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'image', 'ordered_hash_map'). .SH FILES XDG_DATA_CONFIG/godot/ or ~/.config/godot/ .RS |