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authorRémi Verschelde <rverschelde@gmail.com>2022-03-09 13:56:14 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-03-09 13:59:03 +0100
commit9b05f29894cfcc477c2963fda3618a87458bd890 (patch)
tree5e7be05f0399e4bfb6f79da872f8771fb7ddd29e /misc/dist/linux
parentaf77395f90ad4eccfadd95c433cf46c6118e05c4 (diff)
Remove unused GDNative code
This has been superseded by GDExtension so this code is no longer useful nor usable. There's still some GDNative-related stuff in platform export code which needs to be adapted for GDExtension (e.g. to include GDExtension libraries in exports).
Diffstat (limited to 'misc/dist/linux')
-rw-r--r--misc/dist/linux/godot.63
1 files changed, 0 insertions, 3 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 3e5bdefdce..07e2a389a7 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -150,9 +150,6 @@ Disallow dumping the base types (used with \fB\-\-doctool\fR).
\fB\-\-build\-solutions\fR
Build the scripting solutions (e.g. for C# projects). Implies \-\-editor and requires a valid project to edit.
.TP
-\fB\-\-gdnative\-generate\-json\-api\fR
-Generate JSON dump of the Godot API for GDNative bindings.
-.TP
\fB\-\-test\fR <test>
Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'ordered_hash_map', 'astar').
.SH FILES