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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-03-21 17:40:37 +0100
committerGitHub <noreply@github.com>2018-03-21 17:40:37 +0100
commit87290ba4cd10b4e42c41ad5916974093a5369aca (patch)
treec8e1a307b2bbc26df343656ba76f86899cf105fd /misc/dist/linux
parentbb69dfca17913faf3972fc5cb53f332767c7ae20 (diff)
parent10fa69285cc97bdb3cc0b842bd53edad34509b08 (diff)
Merge pull request #17666 from akien-mga/editor-fps-verbose
Add --print-fps option to output FPS to stdout
Diffstat (limited to 'misc/dist/linux')
-rw-r--r--misc/dist/linux/godot.63
1 files changed, 3 insertions, 0 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 04982d9919..86abdf6ef2 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -119,6 +119,9 @@ Disable crash handler when supported by the platform code.
.TP
\fB\-\-fixed\-fps\fR <fps>
Force a fixed number of frames per second. This setting disables real\-time synchronization.
+.TP
+\fB\-\-print\-fps\fR
+Print the frames per second to the stdout.
.SS "Standalone tools:"
.TP
\fB\-s\fR, \fB\-\-script\fR <script>