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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2021-01-18 09:52:43 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2021-01-18 10:36:14 +0200
commitefd8f277903f036b560e9580c588538a7e3e68de (patch)
treeb4c350fc5c14132340a720fabef0e1fc33c7783f /misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64
parent49b5776e8bd62b4bfb6511cca770611b6a3062e4 (diff)
[WIP] Add separate `simulator` flag for iOS build, change main library to `xcframework` format.
Diffstat (limited to 'misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64')
-rw-r--r--misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64/empty1
1 files changed, 1 insertions, 0 deletions
diff --git a/misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64/empty b/misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64/empty
new file mode 100644
index 0000000000..bd3e894333
--- /dev/null
+++ b/misc/dist/ios_xcode/libgodot.iphone.debug.xcframework/ios-arm64/empty
@@ -0,0 +1 @@
+Dummy file to make dylibs folder exported