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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-31 09:55:05 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-31 09:55:05 +0200 |
commit | 39df47b88f1ffb9bd8f2f4aab19d6b91b0830523 (patch) | |
tree | 97278a91c5c89a2878cad30d400da560ba30ff92 /misc/dist/ios_xcode/godot_ios | |
parent | da12086ceb21454aa505847ce4c3c1478c5a4ea6 (diff) | |
parent | e839a3291b54be7140a3928822c7517f2c6676a7 (diff) |
Merge pull request #48915 from lyuma/gltf_mesh_nodes_bones
gltf: Fix mesh nodes which are also bones.
Diffstat (limited to 'misc/dist/ios_xcode/godot_ios')
0 files changed, 0 insertions, 0 deletions