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| author | LikeLakers2 <1008889+LikeLakers2@users.noreply.github.com> | 2019-06-29 23:19:45 -0400 |
|---|---|---|
| committer | LikeLakers2 <1008889+LikeLakers2@users.noreply.github.com> | 2019-06-29 23:19:45 -0400 |
| commit | 410054db381dc1eacf944f4c52ca8c7c9ec6e65a (patch) | |
| tree | ead77c9cfcb817c7244d5c821e3cdc4c6c095724 /misc/dist/ios_xcode/godot_ios/dummy.cpp | |
| parent | 4961db8e8871e430ad54306a26655d2dce3292a6 (diff) | |
SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
Diffstat (limited to 'misc/dist/ios_xcode/godot_ios/dummy.cpp')
0 files changed, 0 insertions, 0 deletions