diff options
author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-04 20:10:03 +0700 |
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committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-26 00:18:08 +0700 |
commit | f5b3b24c22186f50b3e57fc162ef9790f288c704 (patch) | |
tree | 7c828580f53b83a847fc676b6f1c70e3da7bec60 /misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png | |
parent | 14b4ad931f54c73aff9021a1314943278295e602 (diff) |
Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
creating XCode project.
- The project includes Capabilities games usually require: Game Center,
Push Notifications, In-App Purchase.
- Icons and launch screens can be specified in export preset.
Diffstat (limited to 'misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png')
-rw-r--r-- | misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png | bin | 0 -> 3131 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png Binary files differnew file mode 100644 index 0000000000..7099f3e18d --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png |