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authorCristiano Simao <40866219+CristianoSimao@users.noreply.github.com>2022-08-04 17:43:32 -0300
committerRĂ©mi Verschelde <rverschelde@gmail.com>2022-08-08 09:06:51 +0200
commit1f6709d6e33a5fc3eec0bc6d58fd3011dc5531c4 (patch)
tree850159a4905c3ea16befb1e795b373d7eccab9a4 /misc/dist/ios_xcode/godot_ios.xcodeproj
parent335b51be70e5b45ad14c6931435cb2c24717f0e6 (diff)
doc: Clarify `MultiMesh.set_instance_color` re: white albedo color
If the user does not set the albedo color to pure white, then the multiplication with a value different from 1 will produce modulated colors. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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