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authorLeon Krause <Lk@Leonkrause.com>2017-11-19 15:07:19 +0100
committerGitHub <noreply@github.com>2017-11-19 15:07:19 +0100
commit9107357c8dfda98c5adb33d3c5f4a7be1996fa07 (patch)
treed91c4f1d670b41c9e192f6cdc11cda160c505afc /misc/dist/html
parent0aa4765904b0aea28ccf485b2428b027a5960df4 (diff)
parentddf21ca016c611bf4b88d6e96bae0c65faeb6618 (diff)
Merge pull request #13003 from eska014/drop-asmjs
Drop HTML5 asm.js support
Diffstat (limited to 'misc/dist/html')
-rw-r--r--misc/dist/html/default.html2
1 files changed, 0 insertions, 2 deletions
diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html
index 9fae34f97e..91193eea47 100644
--- a/misc/dist/html/default.html
+++ b/misc/dist/html/default.html
@@ -230,7 +230,6 @@ $GODOT_HEAD_INCLUDE
(function() {
const BASENAME = '$GODOT_BASENAME';
- const MEMORY_SIZE = $GODOT_TOTAL_MEMORY;
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
@@ -247,7 +246,6 @@ $GODOT_HEAD_INCLUDE
setStatusMode('indeterminate');
game.setCanvas(canvas);
- game.setAsmjsMemorySize(MEMORY_SIZE);
function setStatusMode(mode) {