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authorRyan Roden-Corrent <ryan@rcorre.net>2022-01-30 12:28:44 -0500
committerRyan Roden-Corrent <ryan@rcorre.net>2022-01-30 12:28:44 -0500
commitc9cce53983fcf5f00d780d1ec08d0f82f34bf49e (patch)
tree0678e3efdb6b384a46d293c1133871e40dfd17c1 /methods.py
parent78e3e65e7c38d18128524e0822a106ac76e38800 (diff)
Merge create_physical_skeleton undo entries.
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now undo the creation of all physical bones by that operation. Previously undo would remove one bone at a time. Fixes https://github.com/godotengine/godot/issues/55351.
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