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authormasoud bh <masoud.bh@chmail.ir>2015-09-16 16:14:38 +0430
committermasoud bh <masoud.bh@chmail.ir>2015-09-16 16:14:38 +0430
commit867c95223d0e972b88aa26a3d8dc40530b02f09b (patch)
tree13fa52d908ac5b03f4c802fb2673972b6b1b0ee8 /makerel.bat
parent1931d228fa6c825c2fff4becacb69c96292e841c (diff)
Fix android build script
some fixes for android build script. remove armv6,x86 options and add "android_arch" option for select compiler architecture (armv7,armv6,x86)(default armv7). add architecture suffix for output files and you can compile for several architecture simultaneously. example: libgodot.android.opt.debug.armv7.so libgodot.android.opt.debug.armv7.neon.so libgodot.android.opt.debug.armv6.so libgodot.android.opt.debug.x86.so now we can enable/disable neon on armv7 with "android_neon" option (default enable). add "NDK_TARGET_X86" option for select toolchain to use for the NDK x86 (default x86-4.8). change inputs model for "ndk_platform" option (default android-15). fix armv7 ccflags. with this patch, must put libgodot_android.so file in specific architecture folder: armv7 (default): <android-java>/libs/armeabi-v7a/ armv6: <android-java>/libs/armeabi/ x86: <android-java>/libs/x86/
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