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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-15 20:26:18 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-15 20:26:18 +0100 |
commit | fb28025785082f5e2f523af83e56219f308c3d6d (patch) | |
tree | 389e742995ae6cadc9a1972a9a2e66ddeaffd77b /main | |
parent | 41edfc88a3f82e643ad3f4613de7a787a00ee68a (diff) | |
parent | 38995961dfbbd656f038e107fca75d94a71aa81a (diff) |
Merge pull request #59153 from Calinou/debug-stringnames-improve
Improve `--debug-stringnames` to be more useful
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index e0331f4945..f0e74c3bb7 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -348,6 +348,7 @@ void Main::print_help(const char *p_binary) { #if defined(DEBUG_ENABLED) OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); + OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n"); #endif OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); |