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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-12-07 15:08:34 +0100
committerGitHub <noreply@github.com>2018-12-07 15:08:34 +0100
commite4a2003b9860db00452e4a65f8cc55d7f525c463 (patch)
tree2924f8a589cb1d6ff484fa65e54ac6e3063b124b /main
parent6343d05d9b812ef0fa4388ff796077b15bb39f0d (diff)
parent62218ea41b785378176334bb9a6eef79d7286441 (diff)
Merge pull request #22323 from williamd1k0/ignore-main-scene
Editor: Skip loading main scene if restore_scenes_on_load is used
Diffstat (limited to 'main')
-rw-r--r--main/main.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/main/main.cpp b/main/main.cpp
index db23a6c214..6a786e9cb5 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1697,9 +1697,11 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
if (editor) {
- Error serr = editor_node->load_scene(local_game_path);
- if (serr != OK)
- ERR_PRINT("Failed to load scene");
+ if (game_path != GLOBAL_GET("application/run/main_scene") || !editor_node->has_scenes_in_session()) {
+ Error serr = editor_node->load_scene(local_game_path);
+ if (serr != OK)
+ ERR_PRINT("Failed to load scene");
+ }
OS::get_singleton()->set_context(OS::CONTEXT_EDITOR);
}
#endif