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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-01 13:51:10 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-06-01 13:52:58 +0200 |
commit | dc981d8af72a1e9b3af72a8a32235696205cc9a0 (patch) | |
tree | 879a4547295b323a338e615f2a1db50940ec7865 /main | |
parent | cfb9709c10483f7f58a8b96248c23d0a5f1d5ad7 (diff) |
Display longer Git hashes in engine version dialogs
Due to the high number of commits in the Godot repository,
7-character hashes were starting to become occasionally ambiguous.
In contrast, 9-character hashes are currently unambiguous for
all commits.
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index 8c742c0f93..a01d1abe43 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -161,7 +161,7 @@ static String unescape_cmdline(const String &p_str) { static String get_full_version_string() { String hash = String(VERSION_HASH); if (hash.length() != 0) - hash = "." + hash.left(7); + hash = "." + hash.left(9); return String(VERSION_FULL_BUILD) + hash; } |