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authorpunto- <ariel@godotengine.org>2016-07-10 14:00:27 -0300
committerGitHub <noreply@github.com>2016-07-10 14:00:27 -0300
commitbba89aef3b01d96a0a14e93d9f78b068d3f3f8ca (patch)
tree9527afa178ee0c08a54d125669029e56f64e851b /main
parente468bf25442648537abd9d31c6973bfc70ffc7ae (diff)
parent45cfd199a46a6fdffb48cd367c69a336eb79590b (diff)
Merge pull request #5559 from Hinsbart/connected_joysticks
Input: add get_connected_joysticks() method.
Diffstat (limited to 'main')
-rw-r--r--main/input_default.cpp18
-rw-r--r--main/input_default.h3
2 files changed, 18 insertions, 3 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp
index e975d4141f..945898f1f3 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -102,7 +102,7 @@ bool InputDefault::is_action_pressed(const StringName& p_action) {
const List<InputEvent> *alist = InputMap::get_singleton()->get_action_list(p_action);
if (!alist)
- return NULL;
+ return false;
for (const List<InputEvent>::Element *E=alist->front();E;E=E->next()) {
@@ -221,18 +221,18 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_
};
};
js.uid = uidname;
- //printf("looking for mappings for guid %ls\n", uidname.c_str());
+ js.connected = true;
int mapping = fallback_mapping;
for (int i=0; i < map_db.size(); i++) {
if (js.uid == map_db[i].uid) {
mapping = i;
js.name = map_db[i].name;
- //printf("found mapping\n");
};
};
js.mapping = mapping;
}
else {
+ js.connected = false;
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
if (i < JOY_AXIS_MAX)
@@ -1042,3 +1042,15 @@ bool InputDefault::is_joy_mapped(int p_device) {
String InputDefault::get_joy_guid_remapped(int p_device) const {
return joy_names[p_device].uid;
}
+
+Array InputDefault::get_connected_joysticks() {
+ Array ret;
+ Map<int, Joystick>::Element *elem = joy_names.front();
+ while (elem) {
+ if (elem->get().connected) {
+ ret.push_back(elem->key());
+ }
+ elem = elem->next();
+ }
+ return ret;
+}
diff --git a/main/input_default.h b/main/input_default.h
index c7fef8374c..644af15e3b 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -75,6 +75,7 @@ class InputDefault : public Input {
struct Joystick {
StringName name;
StringName uid;
+ bool connected;
bool last_buttons[JOY_BUTTON_MAX + 19]; //apparently SDL specifies 35 possible buttons on android
float last_axis[JOY_AXIS_MAX];
float filter;
@@ -93,6 +94,7 @@ class InputDefault : public Input {
last_buttons[i] = false;
}
+ connected = false;
last_hat = HAT_MASK_CENTER;
filter = 0.01f;
mapping = -1;
@@ -168,6 +170,7 @@ public:
virtual float get_joy_axis(int p_device,int p_axis);
String get_joy_name(int p_idx);
+ virtual Array get_connected_joysticks();
virtual Vector2 get_joy_vibration_strength(int p_device);
virtual float get_joy_vibration_duration(int p_device);
virtual uint64_t get_joy_vibration_timestamp(int p_device);