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authorDominik 'dreamsComeTrue' Jasiński <dominikjasinski@o2.pl>2020-03-28 21:56:50 +0100
committerDominik 'dreamsComeTrue' Jasiński <dominikjasinski@o2.pl>2020-04-03 21:15:22 +0200
commit7af84d7213e7de2ea429f11521bba96da82347ee (patch)
tree98d018c1a2af06a0f2a0f5af30d88ff96ba7e4b2 /main
parenta30bfe5176aba20836bce58bcaf508d26234cae0 (diff)
Expose 'Embedded Windows Mode' as Editor and Project Settings
Diffstat (limited to 'main')
-rw-r--r--main/main.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 89c8832731..9c594a9ae3 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1723,7 +1723,9 @@ bool Main::start() {
}
#endif
- if (single_window) {
+ bool embed_subwindows = GLOBAL_DEF("display/window/subwindows/embed_subwindows", false);
+
+ if (single_window || (!project_manager && !editor && embed_subwindows)) {
sml->get_root()->set_embed_subwindows_hint(true);
}
ResourceLoader::add_custom_loaders();
@@ -1942,6 +1944,12 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
if (editor) {
+ bool editor_embed_subwindows = EditorSettings::get_singleton()->get_setting("interface/editor/single_window_mode");
+
+ if (editor_embed_subwindows) {
+ sml->get_root()->set_embed_subwindows_hint(true);
+ }
+
if (game_path != GLOBAL_GET("application/run/main_scene") || !editor_node->has_scenes_in_session()) {
Error serr = editor_node->load_scene(local_game_path);
if (serr != OK)