diff options
author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-08-20 17:45:01 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-08-20 22:07:43 +0200 |
commit | 32dd9a9f668db31e348c5ef5bc181cdb91c07299 (patch) | |
tree | 66d9628611d85ca80f314ee9a65777880ee5ef11 /main | |
parent | f6c39830cb7cf0d664bdfa25642b333a1249b96f (diff) |
ClassDB: Provide the enum name of integer constants
Diffstat (limited to 'main')
-rw-r--r-- | main/performance.cpp | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/main/performance.cpp b/main/performance.cpp index 3d8e21bf33..091c52118c 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -40,35 +40,35 @@ void Performance::_bind_methods() { ClassDB::bind_method(D_METHOD("get_monitor", "monitor"), &Performance::get_monitor); - BIND_CONSTANT(TIME_FPS); - BIND_CONSTANT(TIME_PROCESS); - BIND_CONSTANT(TIME_FIXED_PROCESS); - BIND_CONSTANT(MEMORY_STATIC); - BIND_CONSTANT(MEMORY_DYNAMIC); - BIND_CONSTANT(MEMORY_STATIC_MAX); - BIND_CONSTANT(MEMORY_DYNAMIC_MAX); - BIND_CONSTANT(MEMORY_MESSAGE_BUFFER_MAX); - BIND_CONSTANT(OBJECT_COUNT); - BIND_CONSTANT(OBJECT_RESOURCE_COUNT); - BIND_CONSTANT(OBJECT_NODE_COUNT); - BIND_CONSTANT(RENDER_OBJECTS_IN_FRAME); - BIND_CONSTANT(RENDER_VERTICES_IN_FRAME); - BIND_CONSTANT(RENDER_MATERIAL_CHANGES_IN_FRAME); - BIND_CONSTANT(RENDER_SHADER_CHANGES_IN_FRAME); - BIND_CONSTANT(RENDER_SURFACE_CHANGES_IN_FRAME); - BIND_CONSTANT(RENDER_DRAW_CALLS_IN_FRAME); - BIND_CONSTANT(RENDER_USAGE_VIDEO_MEM_TOTAL); - BIND_CONSTANT(RENDER_VIDEO_MEM_USED); - BIND_CONSTANT(RENDER_TEXTURE_MEM_USED); - BIND_CONSTANT(RENDER_VERTEX_MEM_USED); - BIND_CONSTANT(PHYSICS_2D_ACTIVE_OBJECTS); - BIND_CONSTANT(PHYSICS_2D_COLLISION_PAIRS); - BIND_CONSTANT(PHYSICS_2D_ISLAND_COUNT); - BIND_CONSTANT(PHYSICS_3D_ACTIVE_OBJECTS); - BIND_CONSTANT(PHYSICS_3D_COLLISION_PAIRS); - BIND_CONSTANT(PHYSICS_3D_ISLAND_COUNT); - - BIND_CONSTANT(MONITOR_MAX); + BIND_ENUM_CONSTANT(TIME_FPS); + BIND_ENUM_CONSTANT(TIME_PROCESS); + BIND_ENUM_CONSTANT(TIME_FIXED_PROCESS); + BIND_ENUM_CONSTANT(MEMORY_STATIC); + BIND_ENUM_CONSTANT(MEMORY_DYNAMIC); + BIND_ENUM_CONSTANT(MEMORY_STATIC_MAX); + BIND_ENUM_CONSTANT(MEMORY_DYNAMIC_MAX); + BIND_ENUM_CONSTANT(MEMORY_MESSAGE_BUFFER_MAX); + BIND_ENUM_CONSTANT(OBJECT_COUNT); + BIND_ENUM_CONSTANT(OBJECT_RESOURCE_COUNT); + BIND_ENUM_CONSTANT(OBJECT_NODE_COUNT); + BIND_ENUM_CONSTANT(RENDER_OBJECTS_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_VERTICES_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_MATERIAL_CHANGES_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_SHADER_CHANGES_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_SURFACE_CHANGES_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_DRAW_CALLS_IN_FRAME); + BIND_ENUM_CONSTANT(RENDER_USAGE_VIDEO_MEM_TOTAL); + BIND_ENUM_CONSTANT(RENDER_VIDEO_MEM_USED); + BIND_ENUM_CONSTANT(RENDER_TEXTURE_MEM_USED); + BIND_ENUM_CONSTANT(RENDER_VERTEX_MEM_USED); + BIND_ENUM_CONSTANT(PHYSICS_2D_ACTIVE_OBJECTS); + BIND_ENUM_CONSTANT(PHYSICS_2D_COLLISION_PAIRS); + BIND_ENUM_CONSTANT(PHYSICS_2D_ISLAND_COUNT); + BIND_ENUM_CONSTANT(PHYSICS_3D_ACTIVE_OBJECTS); + BIND_ENUM_CONSTANT(PHYSICS_3D_COLLISION_PAIRS); + BIND_ENUM_CONSTANT(PHYSICS_3D_ISLAND_COUNT); + + BIND_ENUM_CONSTANT(MONITOR_MAX); } String Performance::get_monitor_name(Monitor p_monitor) const { |