diff options
author | George Marques <george@gmarqu.es> | 2016-07-10 17:19:19 -0300 |
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committer | George Marques <george@gmarqu.es> | 2016-07-10 17:19:29 -0300 |
commit | 1a1b62748a01928401a344b8c538b59f75706ece (patch) | |
tree | 199bf163665cc5087159342b28e4958a61b6a21f /main | |
parent | 637796900080cfcf407e1045f10e6e9040c8d33e (diff) |
Fix crash on asset lib install
This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index adaebab1d4..aa8540632f 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1504,6 +1504,8 @@ bool Main::start() { if (project_manager_request || (script=="" && test=="" && game_path=="" && !editor)) { ProjectManager *pmanager = memnew( ProjectManager ); + ProgressDialog *progress_dialog = memnew( ProgressDialog ); + pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); } |