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authorJuan Linietsky <juan@godotengine.org>2020-03-03 10:36:29 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-26 15:49:34 +0100
commitf8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (patch)
tree6728478a8e3bb2669ee4096cf354e87475b4469d /main/tests
parent4396e98834f159da59ec790f2ff64fb65dacd9ce (diff)
Effective DisplayServer separation, rename X11 -> LinuxBSD
Diffstat (limited to 'main/tests')
-rw-r--r--main/tests/test_physics.cpp3
-rw-r--r--main/tests/test_physics_2d.cpp3
-rw-r--r--main/tests/test_render.cpp3
3 files changed, 6 insertions, 3 deletions
diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp
index 4931d42674..7727af6ad1 100644
--- a/main/tests/test_physics.cpp
+++ b/main/tests/test_physics.cpp
@@ -36,6 +36,7 @@
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/print_string.h"
+#include "servers/display_server.h"
#include "servers/physics_server.h"
#include "servers/visual_server.h"
@@ -313,7 +314,7 @@ public:
camera = vs->camera_create();
RID viewport = vs->viewport_create();
- Size2i screen_size = OS::get_singleton()->get_window_size();
+ Size2i screen_size = DisplayServer::get_singleton()->window_get_size();
vs->viewport_set_size(viewport, screen_size.x, screen_size.y);
vs->viewport_attach_to_screen(viewport, Rect2(Vector2(), screen_size));
vs->viewport_set_active(viewport, true);
diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp
index 160c25f43a..4403e40b76 100644
--- a/main/tests/test_physics_2d.cpp
+++ b/main/tests/test_physics_2d.cpp
@@ -35,6 +35,7 @@
#include "core/os/os.h"
#include "core/print_string.h"
#include "scene/resources/texture.h"
+#include "servers/display_server.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
@@ -354,7 +355,7 @@ public:
RID vp = vs->viewport_create();
canvas = vs->canvas_create();
- Size2i screen_size = OS::get_singleton()->get_window_size();
+ Size2i screen_size = DisplayServer::get_singleton()->window_get_size();
vs->viewport_attach_canvas(vp, canvas);
vs->viewport_set_size(vp, screen_size.x, screen_size.y);
vs->viewport_attach_to_screen(vp, Rect2(Vector2(), screen_size));
diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp
index 62239a5cb5..0fbc5ea697 100644
--- a/main/tests/test_render.cpp
+++ b/main/tests/test_render.cpp
@@ -36,6 +36,7 @@
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/print_string.h"
+#include "servers/display_server.h"
#include "servers/visual_server.h"
#define OBJECT_COUNT 50
@@ -163,7 +164,7 @@ public:
// vs->camera_set_perspective( camera, 60.0,0.1, 100.0 );
viewport = vs->viewport_create();
- Size2i screen_size = OS::get_singleton()->get_window_size();
+ Size2i screen_size = DisplayServer::get_singleton()->window_get_size();
vs->viewport_set_size(viewport, screen_size.x, screen_size.y);
vs->viewport_attach_to_screen(viewport, Rect2(Vector2(), screen_size));
vs->viewport_set_active(viewport, true);