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authorHein-Pieter van Braam <hp@tmm.cx>2019-01-30 02:12:41 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2019-01-30 06:43:56 +0100
commitd308eb091a6c6d73442a118d7069e855ec2b1c6d (patch)
treef5c0a90604b707a9149446abc9dc3126b7621af5 /main/tests
parent35bb52011a4cbcd8ca3779ab1761244f06a33127 (diff)
Fix many asan and ubsan reported issues
This allows most demos to run without any ubsan or asan errors. There are still some things in thirdpart/ and some things in AudioServer that needs a look but this fixes a lot of issues. This should help debug less obvious issues, hopefully. This fixes #25217 and fixes #25218
Diffstat (limited to 'main/tests')
-rw-r--r--main/tests/test_shader_lang.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp
index ebaf7fd602..8441748cc0 100644
--- a/main/tests/test_shader_lang.cpp
+++ b/main/tests/test_shader_lang.cpp
@@ -110,7 +110,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {
String ucode = "uniform ";
- ucode += _prestr(E->get().precission);
+ ucode += _prestr(E->get().precision);
ucode += _typestr(E->get().type);
ucode += " " + String(E->key());
@@ -137,7 +137,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) {
String vcode = "varying ";
- vcode += _prestr(E->get().precission);
+ vcode += _prestr(E->get().precision);
vcode += _typestr(E->get().type);
vcode += " " + String(E->key());