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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /main/tests
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'main/tests')
-rw-r--r--main/tests/test_math.cpp53
1 files changed, 51 insertions, 2 deletions
diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp
index b6ef573b36..fbd1aa275a 100644
--- a/main/tests/test_math.cpp
+++ b/main/tests/test_math.cpp
@@ -32,8 +32,10 @@
#include "core/math/basis.h"
#include "core/math/camera_matrix.h"
+#include "core/math/delaunay_3d.h"
#include "core/math/math_funcs.h"
#include "core/math/transform.h"
+#include "core/method_ptrcall.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -45,8 +47,6 @@
#include "scene/resources/texture.h"
#include "servers/rendering/shader_language.h"
-#include "core/method_ptrcall.h"
-
namespace TestMath {
class GetClassAndNamespace {
@@ -415,6 +415,55 @@ uint32_t ihash3(uint32_t a) {
MainLoop *test() {
{
+ Vector<Vector3> points;
+ points.push_back(Vector3(0, 0, 0));
+ points.push_back(Vector3(0, 0, 1));
+ points.push_back(Vector3(0, 1, 0));
+ points.push_back(Vector3(0, 1, 1));
+ points.push_back(Vector3(1, 1, 0));
+ points.push_back(Vector3(1, 0, 0));
+ points.push_back(Vector3(1, 0, 1));
+ points.push_back(Vector3(1, 1, 1));
+
+ for (int i = 0; i < 800; i++) {
+ points.push_back(Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * Vector3(25, 30, 33));
+ }
+
+ Vector<Delaunay3D::OutputSimplex> os = Delaunay3D::tetrahedralize(points);
+ print_line("simplices in the end: " + itos(os.size()));
+ for (int i = 0; i < os.size(); i++) {
+ print_line("Simplex " + itos(i) + ": ");
+ print_line(points[os[i].points[0]]);
+ print_line(points[os[i].points[1]]);
+ print_line(points[os[i].points[2]]);
+ print_line(points[os[i].points[3]]);
+ }
+
+ {
+ FileAccessRef f = FileAccess::open("res://bsp.obj", FileAccess::WRITE);
+ for (int i = 0; i < os.size(); i++) {
+ f->store_line("o Simplex" + itos(i));
+ for (int j = 0; j < 4; j++) {
+ f->store_line(vformat("v %f %f %f", points[os[i].points[j]].x, points[os[i].points[j]].y, points[os[i].points[j]].z));
+ }
+ static const int face_order[4][3] = {
+ { 1, 2, 3 },
+ { 1, 3, 4 },
+ { 1, 2, 4 },
+ { 2, 3, 4 }
+ };
+
+ for (int j = 0; j < 4; j++) {
+ f->store_line(vformat("f %d %d %d", 4 * i + face_order[j][0], 4 * i + face_order[j][1], 4 * i + face_order[j][2]));
+ }
+ }
+ f->close();
+ }
+
+ return nullptr;
+ }
+
+ {
float r = 1;
float g = 0.5;
float b = 0.1;