diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 09:49:58 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 09:50:27 -0300 |
commit | 52e2a1e98df9f1a7d69c2b35c7be9edc1a8e9753 (patch) | |
tree | e2aabb4d21d102ad4f6da8b47e08ea3edcdb782b /main/tests/test_physics_2d.cpp | |
parent | a7854d3ae6a81093b1cf23da3dd99b57b1aebc34 (diff) |
fixed to 2D physics, makes it work again
Diffstat (limited to 'main/tests/test_physics_2d.cpp')
-rw-r--r-- | main/tests/test_physics_2d.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index 8a6a8c78f9..76d1afd2ac 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -63,7 +63,7 @@ class TestPhysics2DMainLoop : public MainLoop { }; - BodyShapeData body_shape_data[6]; + BodyShapeData body_shape_data[8]; void _create_body_shape_data() { @@ -191,7 +191,7 @@ class TestPhysics2DMainLoop : public MainLoop { Image image(convex_png); - body_shape_data[Physics2DServer::SHAPE_CUSTOM+1].image=vs->texture_create_from_image(image); + body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].image=vs->texture_create_from_image(image); RID convex_polygon_shape = ps->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON); @@ -206,7 +206,7 @@ class TestPhysics2DMainLoop : public MainLoop { arr.push_back(Point2(11,7)-sb); ps->shape_set_data(convex_polygon_shape,arr); - body_shape_data[Physics2DServer::SHAPE_CUSTOM+1].shape = convex_polygon_shape; + body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].shape = convex_polygon_shape; } @@ -382,8 +382,13 @@ public: RID vp = vs->viewport_create(); canvas = vs->canvas_create(); + + Size2i screen_size = OS::get_singleton()->get_window_size(); vs->viewport_attach_canvas(vp,canvas); - vs->viewport_attach_to_screen(vp,Rect2(Vector2(),OS::get_singleton()->get_window_size())); + vs->viewport_set_size(vp,screen_size.x,screen_size.y); + vs->viewport_attach_to_screen(vp,Rect2(Vector2(),screen_size)); + vs->viewport_set_active(vp,true); + Transform2D smaller; //smaller.scale(Vector2(0.6,0.6)); //smaller.elements[2]=Vector2(100,0); |