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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-09 22:14:31 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-09 22:14:31 +0100 |
commit | 9f9d6c6cc183101cff07073857e7a223e0acbc6a (patch) | |
tree | 6fc4c91321788d43aafb7a4627e45e0de0939e00 /main/performance.cpp | |
parent | d617df5f3460a2bb55ce41497fdc24a885bf746c (diff) | |
parent | bb0358dd8d3ed99c9fb3545efdf821d28e73b68b (diff) |
Merge pull request #35656 from ericrybick/35460-fix2
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
Diffstat (limited to 'main/performance.cpp')
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