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authorShockblast <danielmaccomb@gmail.com>2017-04-16 18:02:22 -0300
committerShockblast <danielmaccomb@gmail.com>2017-04-16 18:02:22 -0300
commit2f76257da47b8e529d071bd029ad3caebc6ed9be (patch)
tree6d6dfb642e89dd067b29779f89f47fd925718c83 /main/main.h
parent25f843f80e4f0196dedc09e3e77dd3eda7c3ccc6 (diff)
[GD 3.0] Fix stretch mode 2d... again
Objects on the screen were not displayed when the project was played, because it looked for the values of width and height of menus with old names (godot 2.1?) For that reason delivered value (0, 0).
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