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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-24 08:26:06 +0100 |
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committer | GitHub <noreply@github.com> | 2018-01-24 08:26:06 +0100 |
commit | fb56315ea20bad73f1169e86a1c213bcdc0be08b (patch) | |
tree | 56320d61b05cb59f275e3f791e8f30db71fee83d /main/main.cpp | |
parent | e1ae7dffd3ffe29dedbf60a42fc5d1c0e4d9014a (diff) | |
parent | 1c473a47e55247dafe7971fa69f6b2d6155ac33b (diff) |
Merge pull request #16005 from Zephilinox/print_fps
Print FPS setting now only prints the game FPS
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index 4759e378e9..f6a8391447 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1775,7 +1775,7 @@ bool Main::iteration() { if (frame > 1000000) { - if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose())) { + if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()) && !editor) { print_line("FPS: " + itos(frames)); }; |