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authorJuan Linietsky <reduzio@gmail.com>2015-05-26 01:05:08 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-26 01:06:05 -0300
commit9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch)
tree449dc05c32222d54507dba5cfc0973097d9ffdf4 /main/main.cpp
parent3826b66a6ed785845757fbe54f6a3d028ef79720 (diff)
ability to run 2D physics in a thread
also, 2D physics is now thread safe too. see physics_2d/thread_model
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp
index f826b36212..531d7cfbdc 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1356,6 +1356,8 @@ bool Main::iteration() {
message_queue->flush();
PhysicsServer::get_singleton()->step(frame_slice*time_scale);
+
+ Physics2DServer::get_singleton()->end_sync();
Physics2DServer::get_singleton()->step(frame_slice*time_scale);
time_accum-=frame_slice;