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authorRémi Verschelde <rverschelde@gmail.com>2017-11-19 21:18:01 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-11-20 00:51:14 +0100
commit6947bed015c33706b9a441fd47cd84f0da99097c (patch)
treef5069ae2bbdbc29f65366807ad5e217e3c293fa8 /main/main.cpp
parentecf80fbbbadaa782cbe81a6562916331c6762970 (diff)
Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error.
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index f6b11bc3ca..c4bca94b44 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -177,7 +177,7 @@ static String get_full_version_string() {
void Main::print_help(const char *p_binary) {
- print_line(String(_MKSTR(VERSION_NAME)) + " v" + get_full_version_string() + " - https://godotengine.org");
+ print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org");
OS::get_singleton()->print("(c) 2007-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("(c) 2014-2017 Godot Engine contributors.\n");
OS::get_singleton()->print("\n");