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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-11 19:01:26 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-11 19:01:26 +0200 |
commit | 4043c8a8c980298e22ac0fa7a8955f19411f9148 (patch) | |
tree | 76829765e10fbf61140f640ff23b8e8ac9958b82 /main/main.cpp | |
parent | 15425b450f6c531271be637aecd7fe3cb7d314ba (diff) | |
parent | 6d16f2f053248bff4b72e847904500f760babc35 (diff) |
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index a01d1abe43..14ef257526 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1754,7 +1754,7 @@ bool Main::start() { scene = scenedata->instance(); ERR_EXPLAIN("Failed loading scene: " + local_game_path); - ERR_FAIL_COND_V(!scene, false) + ERR_FAIL_COND_V(!scene, false); sml->add_current_scene(scene); #ifdef OSX_ENABLED |