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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-11 19:01:26 +0200
committerGitHub <noreply@github.com>2019-06-11 19:01:26 +0200
commit4043c8a8c980298e22ac0fa7a8955f19411f9148 (patch)
tree76829765e10fbf61140f640ff23b8e8ac9958b82 /main/main.cpp
parent15425b450f6c531271be637aecd7fe3cb7d314ba (diff)
parent6d16f2f053248bff4b72e847904500f760babc35 (diff)
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index a01d1abe43..14ef257526 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1754,7 +1754,7 @@ bool Main::start() {
scene = scenedata->instance();
ERR_EXPLAIN("Failed loading scene: " + local_game_path);
- ERR_FAIL_COND_V(!scene, false)
+ ERR_FAIL_COND_V(!scene, false);
sml->add_current_scene(scene);
#ifdef OSX_ENABLED