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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2019-05-17 16:43:56 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2019-05-24 14:23:57 +0300
commit2b9ed68d6a261bdabf4a6a3e205e42471c38d443 (patch)
tree6037d6c38d26d45c3488241fa168672c696aa689 /main/main.cpp
parentc088386c5b5e7631ce670cb4fa0e6563d29d0973 (diff)
Add native window/taskbar icon support for Windows and macOS.
Co-authored-by: Markus Törnqvist <mjt@nysv.org>
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp24
1 files changed, 23 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index da77962c8a..9a156102e5 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1189,6 +1189,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
GLOBAL_DEF("application/config/icon", String());
ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp"));
+ GLOBAL_DEF("application/config/macos_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns"));
+
+ GLOBAL_DEF("application/config/windows_native_icon", String());
+ ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico"));
+
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
@@ -1739,8 +1745,24 @@ bool Main::start() {
ERR_FAIL_COND_V(!scene, false)
sml->add_current_scene(scene);
+#ifdef OSX_ENABLED
+ String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()");
+ if (mac_iconpath != "") {
+ OS::get_singleton()->set_native_icon(mac_iconpath);
+ hasicon = true;
+ }
+#endif
+
+#ifdef WINDOWS_ENABLED
+ String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
+ if (win_iconpath != "") {
+ OS::get_singleton()->set_native_icon(win_iconpath);
+ hasicon = true;
+ }
+#endif
+
String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
- if (iconpath != "") {
+ if ((iconpath != "") && (!hasicon)) {
Ref<Image> icon;
icon.instance();
if (ImageLoader::load_image(iconpath, icon) == OK) {