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author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-19 11:16:47 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-19 11:16:47 +0200 |
commit | 24c76f177e5702844cabef98f87ded9aa89a67e6 (patch) | |
tree | 19d15b364137f8bd31cd74bf02318916502d2a68 /main/main.cpp | |
parent | 3d06957f12ba5c04702f3db980af9c07142e7886 (diff) | |
parent | ff1e0a3e2cb6619644215432604293eb7ba53699 (diff) |
Merge pull request #11395 from marcelofg55/fix_crashhandler_win
Prevent running the crash_handler when a debugger is present on windows
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index bb601198db..04375666a9 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -248,7 +248,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph performance = memnew(Performance); globals->add_singleton(ProjectSettings::Singleton("Performance", performance)); - GLOBAL_DEF("debug/settings/backtrace/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); MAIN_PRINT("Main: Parse CMDLine"); |