diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /main/main.cpp | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/main/main.cpp b/main/main.cpp index fa7ce50c6d..ac2a20fb68 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -961,7 +961,7 @@ bool Main::start() { MainLoop *main_loop=NULL; if (editor) { - main_loop = memnew(SceneMainLoop); + main_loop = memnew(SceneTree); }; if (test!="") { @@ -979,7 +979,7 @@ bool Main::start() { ERR_EXPLAIN("Can't load script: "+script); ERR_FAIL_COND_V(script_res.is_null(),false); - if( script_res->can_instance() /*&& script_res->inherits_from("SceneMainLoopScripted")*/) { + if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) { StringName instance_type=script_res->get_instance_base_type(); @@ -1005,7 +1005,7 @@ bool Main::start() { } if (!main_loop && main_loop_type=="") - main_loop_type="SceneMainLoop"; + main_loop_type="SceneTree"; if (!main_loop) { if (!ObjectTypeDB::type_exists(main_loop_type)) { @@ -1030,9 +1030,9 @@ bool Main::start() { } } - if (main_loop->is_type("SceneMainLoop")) { + if (main_loop->is_type("SceneTree")) { - SceneMainLoop *sml = main_loop->cast_to<SceneMainLoop>(); + SceneTree *sml = main_loop->cast_to<SceneTree>(); #ifdef TOOLS_ENABLED @@ -1060,19 +1060,19 @@ bool Main::start() { String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore"); Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0)); - SceneMainLoop::StretchMode sml_sm=SceneMainLoop::STRETCH_MODE_DISABLED; + SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED; if (stretch_mode=="2d") - sml_sm=SceneMainLoop::STRETCH_MODE_2D; + sml_sm=SceneTree::STRETCH_MODE_2D; else if (stretch_mode=="viewport") - sml_sm=SceneMainLoop::STRETCH_MODE_VIEWPORT; + sml_sm=SceneTree::STRETCH_MODE_VIEWPORT; - SceneMainLoop::StretchAspect sml_aspect=SceneMainLoop::STRETCH_ASPECT_IGNORE; + SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE; if (stretch_aspect=="keep") - sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP; + sml_aspect=SceneTree::STRETCH_ASPECT_KEEP; else if (stretch_aspect=="keep_width") - sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP_WIDTH; + sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH; else if (stretch_aspect=="keep_height") - sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP_HEIGHT; + sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT; sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size); |