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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-06-26 10:00:25 +0200
committerGitHub <noreply@github.com>2018-06-26 10:00:25 +0200
commit07af826051ffe5b8500e60ed1a6d53d24a1771cd (patch)
treeb88827c098767934cf29fdd9cae2a4c478f0fdf5 /main/main.cpp
parente574c7cedc629c0df3baac6cae68256149722f45 (diff)
parente2aa777d4d391647062268fe36f3a1f3be488dbf (diff)
Merge pull request #19766 from GodotExplorer/android-gles2
Implement OpenGL ES rasterizer selection logic for Android.
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