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authorRémi Verschelde <rverschelde@gmail.com>2018-04-10 17:15:11 +0200
committerGitHub <noreply@github.com>2018-04-10 17:15:11 +0200
commitcc5acaf2d58d0aaa2a9b49255ada24ba28d1ca17 (patch)
tree9ac4369738c103f2d022c9824027a9d802d5ad86 /main/input_default.h
parent48890b15c5b5ff54ea2cf416a9d3157f2d5dee5b (diff)
parent4f05190fb08b064b8605ab80cba74aee38e52702 (diff)
Merge pull request #18093 from guilhermefelipecgs/set_default_cursor_shape
Implement Input.set_default_cursor_shape to change the default shape
Diffstat (limited to 'main/input_default.h')
-rw-r--r--main/input_default.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/main/input_default.h b/main/input_default.h
index 7de6d3eca0..384b04cf41 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -115,6 +115,7 @@ class InputDefault : public Input {
SpeedTrack mouse_speed_track;
Map<int, Joypad> joy_names;
int fallback_mapping;
+ CursorShape default_shape = CURSOR_ARROW;
public:
enum HatMask {
@@ -225,6 +226,8 @@ public:
void set_emulate_touch(bool p_emulate);
virtual bool is_emulating_touchscreen() const;
+ virtual CursorShape get_default_cursor_shape();
+ virtual void set_default_cursor_shape(CursorShape p_shape);
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
virtual void set_mouse_in_window(bool p_in_window);