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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-02-08 22:49:24 +0100
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-02-08 22:49:27 +0100
commit5f8c30fbcaad9f45c32aa58f4f995c88e917ac96 (patch)
tree193fe3009c1ecb50c9c481a346bf5bff68f0e396 /main/input_default.cpp
parente190589f3debad7bb20f62288d13f99378a0dbe2 (diff)
Mono: Create player script metadata when building manually
Previously this was only done when building the script for running the game. This was a problem because the user could want to build the project manually with the "Build project" button, to then run the game from the command line or similar.
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