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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-07-18 20:34:21 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-07-18 20:34:21 +0200 |
commit | 49d0af3c8ef1f7add1aec66f66acbbe0c969677b (patch) | |
tree | b10da6d5b52ab245f794d8c86f45dfae0f053874 /main/input_default.cpp | |
parent | b538254b1816668938aa63116accc147c97a0eb0 (diff) |
Fix CanvasItem search for a CanvasLayer
This fixes the situation where a `CanvasItem` descendant of a `Viewport` which in turn is a descendant of a `CanvasLayer` prefers the more outer `CanvasLayer` rather than the `Vierport`'s.
Because of that, `CanvasItem`s inside a `Viewport` inside a `CanvasLayer` were being rendered to the main `Viewport` instead of the render target of the innermost one.
Diffstat (limited to 'main/input_default.cpp')
0 files changed, 0 insertions, 0 deletions