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authorRémi Verschelde <rverschelde@gmail.com>2020-01-08 12:23:37 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-01-08 12:26:53 +0100
commit0749906d8ab18f1150699d0d0f7df4e71f4e47f8 (patch)
tree3eceeeb56be4e5651dd5015af5eb2d7d378690bf /main/input_default.cpp
parentae21664655a16526b1a8e3e30f4e03d9a7c9c67c (diff)
Gamepad: Fix parsing order for SDL2 controller databases
We were overriding values from `gamecontrollerdb.txt` (current, updated upstream) with `gamecontrollerdb_205.txt` (legacy, SDL 2.0.5) and then `gamecontrollerdb_204.txt` (legacy, SDL 2.0.4). There was a comment to warn about this but it seems it did not prevent using the wrong order for all this time... Now `gamecontrollerdb.txt` mappings will properly override outdated ones present in the `204` and `205` variants.
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