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authorRuslan Mustakov <r.mustakov@gmail.com>2018-03-19 20:48:43 +0700
committerRuslan Mustakov <r.mustakov@gmail.com>2018-05-08 19:01:15 +0700
commit863dd9aa46aff502f7425ea6045de93bf09b76a3 (patch)
tree2019d31d5035683896d7b0436e3dd6f51b095c8e /main/gamecontrollerdb_205.txt
parent5cd12f6649387f91d08fd17bf3c70e732798ab58 (diff)
Always emit dynamic font change in update_oversampling
Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated.
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