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author | Ruslan Mustakov <r.mustakov@gmail.com> | 2018-03-19 20:48:43 +0700 |
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committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2018-05-08 19:01:15 +0700 |
commit | 863dd9aa46aff502f7425ea6045de93bf09b76a3 (patch) | |
tree | 2019d31d5035683896d7b0436e3dd6f51b095c8e /main/gamecontrollerdb_205.txt | |
parent | 5cd12f6649387f91d08fd17bf3c70e732798ab58 (diff) |
Always emit dynamic font change in update_oversampling
Fixes #15787.
The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
Diffstat (limited to 'main/gamecontrollerdb_205.txt')
0 files changed, 0 insertions, 0 deletions