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author | Juan Linietsky <reduzio@gmail.com> | 2019-06-26 19:48:05 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:28 +0100 |
commit | 92b27bccf10a68f04a3553f1c925bdf09e076a89 (patch) | |
tree | 43fa6f58a4fa0e1cd07a13ba09f2f3303eb77725 /logo.svg | |
parent | 24b16f3bf08587b3c7acf9d3a7ee13e7af0daf75 (diff) |
Changed allocation strategy of CanvasItem draw commands.
They should now allocate memory in blocks and reuse the same
memory every time the item is cleared and redrawn.
This should improve performance considerably.
Diffstat (limited to 'logo.svg')
0 files changed, 0 insertions, 0 deletions