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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-20 08:57:15 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-20 08:57:15 +0100 |
commit | a8b563d777de8d4494bd9af859d85703a1c1806d (patch) | |
tree | 94fbc0d1a2d2961df9bbc5183d5d3e11f2723ddd /gles3_builders.py | |
parent | c6d2768a192eedf9a7903e8fd7b3f6ffa771db11 (diff) | |
parent | 1d1ceca6b4307f8e5eabe890a24759d429bbe346 (diff) |
Merge pull request #41698 from madmiraal/fix-23484
Fix Area monitorable in 2D and 3D Godot physics.
Diffstat (limited to 'gles3_builders.py')
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