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authorJuan Linietsky <juan@godotengine.org>2019-02-23 17:52:49 -0300
committerJuan Linietsky <juan@godotengine.org>2019-02-23 17:55:09 -0300
commitfd68bb2596bff1990711862f90b4763553d2edac (patch)
tree24024f57e3b3697bd51316e97bccf323cf10a87b /editor
parent07fbc341951352c7d0b00bf4370dccb94449d37a (diff)
-Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it -Make ShaderMaterial not lose parameters if opened in error.
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index cc2e65cf6d..020a68a7ed 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -53,6 +53,7 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
get_text_edit()->set_text(p_shader->get_code());
+ _validate_script();
_line_col_changed();
}