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authorLikeLakers2 <1008889+LikeLakers2@users.noreply.github.com>2019-06-28 19:23:57 -0400
committerLikeLakers2 <1008889+LikeLakers2@users.noreply.github.com>2019-06-28 19:23:57 -0400
commitfacafeb19a18fc16263c80d20d60e458a1a59516 (patch)
treee76baa8b7609821954921fad5a716089b7bdc252 /editor
parent3942c939e3ed152d4cf9647411f34d1bc14cdec2 (diff)
Fix an EditorPropertyResource bug where clicking on the flat buttons would not select the property in the inspector
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_properties.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 8e4ec47435..c8bcce6e55 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2808,6 +2808,7 @@ EditorPropertyResource::EditorPropertyResource() {
assign->set_drag_forwarding(this);
assign->connect("draw", this, "_button_draw");
hbc->add_child(assign);
+ add_focusable(assign);
preview = memnew(TextureRect);
preview->set_expand(true);
@@ -2828,6 +2829,7 @@ EditorPropertyResource::EditorPropertyResource() {
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
edit->connect("gui_input", this, "_button_input");
+ add_focusable(edit);
file = NULL;
scene_tree = NULL;