diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-09 17:17:55 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-09 17:17:55 +0100 |
commit | f61ee47a2e440948112d0c4284b1958cd763b717 (patch) | |
tree | ef3ad9ceff5658539c94fcbab6b20c26ba066a15 /editor | |
parent | eb98fd94421b124a5848d7ee6c7ead4337222c6c (diff) |
Display 2 decimals instead of 1 in editor frametime labels
When comparing different graphics settings or optimizations,
this makes precise measurements and frametime comparisons easier.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e4bc9ef690..5b1cbe6f00 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2887,13 +2887,13 @@ void Node3DEditorViewport::_notification(int p_what) { // Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red). // Middle point is at 15 ms. - cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(1))); + cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(2))); cpu_time_label->add_theme_color_override( "font_color", frame_time_gradient->get_color_at_offset( Math::range_lerp(cpu_time, 0, 30, 0, 1))); - gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(1))); + gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(2))); // Middle point is at 15 ms. gpu_time_label->add_theme_color_override( "font_color", |