diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-09-29 20:38:27 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-09-29 20:38:27 -0300 |
commit | f494470005675a03584308d850307bf3c1fd568e (patch) | |
tree | 495487f554b862a02fe38add50cf8336da614ab5 /editor | |
parent | 0a5799fb439f8f6a29e3587970cf5af0b24773d9 (diff) |
Restored ability to import OBJ files as meshes directly. Finally closes #9445.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 4 | ||||
-rw-r--r-- | editor/import/resource_importer_obj.cpp | 172 | ||||
-rw-r--r-- | editor/import/resource_importer_obj.h | 22 |
3 files changed, 144 insertions, 54 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 21520875cd..da267e6bba 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4623,6 +4623,10 @@ EditorNode::EditorNode() { import_wav.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_wav); + Ref<ResourceImporterOBJ> import_obj; + import_obj.instance(); + ResourceFormatImporter::get_singleton()->add_importer(import_obj); + Ref<ResourceImporterScene> import_scene; import_scene.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_scene); diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index 6a936649c3..4541c77085 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -40,12 +40,8 @@ uint32_t EditorOBJImporter::get_import_flags() const { return IMPORT_SCENE; } -void EditorOBJImporter::get_extensions(List<String> *r_extensions) const { - r_extensions->push_back("obj"); -} - -Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) { +static Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) { FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); @@ -134,7 +130,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin if (texture.is_valid()) { current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); - } else { + } else if (r_missing_deps) { r_missing_deps->push_back(path); } @@ -149,7 +145,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin if (texture.is_valid()) { current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); - } else { + } else if (r_missing_deps) { r_missing_deps->push_back(path); } @@ -164,7 +160,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin if (texture.is_valid()) { current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); - } else { + } else if (r_missing_deps) { r_missing_deps->push_back(path); } } else if (l.begins_with("map_bump ")) { @@ -179,7 +175,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin if (texture.is_valid()) { current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true); current->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); - } else { + } else if (r_missing_deps) { r_missing_deps->push_back(path); } } else if (f->eof_reached()) { @@ -190,28 +186,16 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin return OK; } -Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { +static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, List<String> *r_missing_deps) { FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); - if (r_err) { - *r_err = ERR_CANT_OPEN; - } - - ERR_FAIL_COND_V(!f, NULL); - - if (r_err) { - *r_err = OK; - } - - Spatial *scene = memnew(Spatial); + ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); Ref<ArrayMesh> mesh; mesh.instance(); - Map<String, Ref<Material> > name_map; - - bool generate_tangents = p_flags & IMPORT_GENERATE_TANGENT_ARRAYS; + bool generate_tangents = p_generate_tangents; bool flip_faces = false; //bool flip_faces = p_options["force/flip_faces"]; //bool force_smooth = p_options["force/smooth_shading"]; @@ -239,7 +223,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in if (l.begins_with("v ")) { //vertex Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, NULL); + ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); Vector3 vtx; vtx.x = v[1].to_float(); vtx.y = v[2].to_float(); @@ -248,7 +232,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in } else if (l.begins_with("vt ")) { //uv Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 3, NULL); + ERR_FAIL_COND_V(v.size() < 3, ERR_FILE_CORRUPT); Vector2 uv; uv.x = v[1].to_float(); uv.y = 1.0 - v[2].to_float(); @@ -257,7 +241,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in } else if (l.begins_with("vn ")) { //normal Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, NULL); + ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); Vector3 nrm; nrm.x = v[1].to_float(); nrm.y = v[2].to_float(); @@ -267,19 +251,19 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in //vertex Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, NULL); + ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); //not very fast, could be sped up Vector<String> face[3]; face[0] = v[1].split("/"); face[1] = v[2].split("/"); - ERR_FAIL_COND_V(face[0].size() == 0, NULL); - ERR_FAIL_COND_V(face[0].size() != face[1].size(), NULL); + ERR_FAIL_COND_V(face[0].size() == 0, ERR_FILE_CORRUPT); + ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_FILE_CORRUPT); for (int i = 2; i < v.size() - 1; i++) { face[2] = v[i + 1].split("/"); - ERR_FAIL_COND_V(face[0].size() != face[2].size(), NULL); + ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_FILE_CORRUPT); for (int j = 0; j < 3; j++) { int idx = j; @@ -292,7 +276,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in int norm = face[idx][2].to_int() - 1; if (norm < 0) norm += normals.size() + 1; - ERR_FAIL_INDEX_V(norm, normals.size(), NULL); + ERR_FAIL_INDEX_V(norm, normals.size(), ERR_FILE_CORRUPT); surf_tool->add_normal(normals[norm]); } @@ -300,14 +284,14 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in int uv = face[idx][1].to_int() - 1; if (uv < 0) uv += uvs.size() + 1; - ERR_FAIL_INDEX_V(uv, uvs.size(), NULL); + ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_FILE_CORRUPT); surf_tool->add_uv(uvs[uv]); } int vtx = face[idx][0].to_int() - 1; if (vtx < 0) vtx += vertices.size() + 1; - ERR_FAIL_INDEX_V(vtx, vertices.size(), NULL); + ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_FILE_CORRUPT); Vector3 vertex = vertices[vtx]; //if (weld_vertices) @@ -359,16 +343,13 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in if (l.begins_with("o ") || f->eof_reached()) { - MeshInstance *mi = memnew(MeshInstance); - mi->set_name(name); - mi->set_mesh(mesh); - - scene->add_child(mi); - mi->set_owner(scene); - - mesh.instance(); - current_group = ""; - current_material = ""; + if (!p_single_mesh) { + mesh->set_name(name); + r_meshes.push_back(mesh); + mesh.instance(); + current_group = ""; + current_material = ""; + } } if (f->eof_reached()) { @@ -406,16 +387,40 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in } } - /* - TODO, check existing materials and merge? - //re-apply materials if exist - for(int i=0;i<mesh->get_surface_count();i++) { + if (p_single_mesh) { + + r_meshes.push_back(mesh); + } + + return OK; +} + +Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { + + List<Ref<Mesh> > meshes; + + Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, r_missing_deps); + + if (err != OK) { + if (r_err) { + *r_err = err; + } + return NULL; + } + + Spatial *scene = memnew(Spatial); + + for (List<Ref<Mesh> >::Element *E = meshes.front(); E; E = E->next()) { + + MeshInstance *mi = memnew(MeshInstance); + mi->set_name(E->get()->get_name()); + scene->add_child(mi); + mi->set_owner(scene); + } - String n = mesh->surface_get_name(i); - if (name_map.has(n)) - mesh->surface_set_material(i,name_map[n]); + if (r_err) { + *r_err = OK; } -*/ return scene; } @@ -423,5 +428,68 @@ Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_ return Ref<Animation>(); } + +void EditorOBJImporter::get_extensions(List<String> *r_extensions) const { + + r_extensions->push_back("obj"); +} + EditorOBJImporter::EditorOBJImporter() { } +//////////////////////////////////////////////////// + +String ResourceImporterOBJ::get_importer_name() const { + return "wavefront_obj"; +} +String ResourceImporterOBJ::get_visible_name() const { + return "OBJ As Mesh"; +} +void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("obj"); +} +String ResourceImporterOBJ::get_save_extension() const { + return "mesh"; +} +String ResourceImporterOBJ::get_resource_type() const { + return "Mesh"; +} + +int ResourceImporterOBJ::get_preset_count() const { + return 0; +} +String ResourceImporterOBJ::get_preset_name(int p_idx) const { + return ""; +} + +void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const { + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true)); +} +bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + + return true; +} + +Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) { + + List<Ref<Mesh> > meshes; + + Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], NULL); + + ERR_FAIL_COND_V(err != OK, err); + ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG); + + String save_path = p_save_path + ".mesh"; + + err = ResourceSaver::save(save_path, meshes.front()->get()); + + ERR_FAIL_COND_V(err != OK, err); + + r_gen_files->push_back(save_path); + + return OK; +} + +ResourceImporterOBJ::ResourceImporterOBJ() { +} diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index 247d58e148..7eeceeabbe 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -36,8 +36,6 @@ class EditorOBJImporter : public EditorSceneImporter { GDCLASS(EditorOBJImporter, EditorSceneImporter); - Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps); - public: virtual uint32_t get_import_flags() const; virtual void get_extensions(List<String> *r_extensions) const; @@ -47,4 +45,24 @@ public: EditorOBJImporter(); }; +class ResourceImporterOBJ : public ResourceImporter { + GDCLASS(ResourceImporterOBJ, ResourceImporter) +public: + virtual String get_importer_name() const; + virtual String get_visible_name() const; + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual String get_save_extension() const; + virtual String get_resource_type() const; + + virtual int get_preset_count() const; + virtual String get_preset_name(int p_idx) const; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); + + ResourceImporterOBJ(); +}; + #endif // RESOURCEIMPORTEROBJ_H |